@startuml
sprite $owm_night_211 [48x48/16] {
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!define WEATHER_OWM_NIGHT_211(_alias) ENTITY(rectangle,black,owm_night_211,_alias,WEATHER OWM_NIGHT_211)
!define WEATHER_OWM_NIGHT_211(_alias, _label) ENTITY(rectangle,black,owm_night_211,_label, _alias,WEATHER OWM_NIGHT_211)
!define WEATHER_OWM_NIGHT_211(_alias, _label, _shape) ENTITY(_shape,black,owm_night_211,_label, _alias,WEATHER OWM_NIGHT_211)
!define WEATHER_OWM_NIGHT_211(_alias, _label, _shape, _color) ENTITY(_shape,_color,owm_night_211,_label, _alias,WEATHER OWM_NIGHT_211)
skinparam folderBackgroundColor<<WEATHER OWM_NIGHT_211>> White
@enduml